Dishonored is for the PC, PS3, and Xbox 360. It was released 2012 and is a stealth/first person game.
The story behind here is the rat plague from the Pandyssian Continent has struck Dunwall, Gristol, Isles Empire. Corvo Attano is Royal Protector of the Isles until the Empress Kaldwin is assassinated by assassins and Corvo is framed for the tragedy by the Royal Spymaster Hiram Burrows. The Empress's daughter 10 year old Emily Kaldwin goes missing and she is heir to the throne. Corvo remains in Coldridge Prison for Six Months before escaping with the help of Loyalist Conspiracy. Corvo is destined with the magic of the Outsider(a dark Peter Pan look-alike) to eliminate the following enemies(High Overseer Thaddeus Campbell, Morgan and Custis Pendleton, Anton Sokolov*, Lady Boyle, and Lord Regent Hiram Burrow). *Sokolov would have to be kidnapped and brought to Loyalist Conspiracy. The Loyalist Conspiracy hidesout at a bar corner dubbed Hound Pits Pub.
The theme of this game and it's setting is centered around Victorian steampunk. Dunwall is like London and Edinburgh of the late 19th century. What interests me is the alternate geography of The Isles which is centered around British, Greek, and Russian culture as the mentioned places are the Isles(Gristol, Morley, Serkonos, and Tyvia) and Pandyssian Continent. Ethnically, the Isles are like Switzerland since Switzerland shares some of French, German, Italian, and Romanish culture. In my view, the setting is September 1879 and the Isles and Pandyssian Continent are situated in the Southern Atlantic Ocean between South America and Africa with the map of the Isles and Pandyssia being turned South. The theme of this game caught my view. The Outsider is the supernatural being and the target of the Abbey of the Everyman, which is a fictional religious cult fighting heresy and witchcraft.
Gameplay involves stealth and first person shooter gameplay mechanics. The idea here is you can play this game in many ways such as choking out enemies/shooting sleep dart at them to render them unconscious, kill them, or run away. This game does have a chaos measurement to it which depends on how many innocents and guards you've killed plus other things that increase chaos. Low chaos involves minimal carnage. Another thing here is the use of supernatural powers Corvo uses to navigate round places such as Blink which teleports him, Dark Vision which detects others behind walls, and numerous more. Bone Charms also help give increases to abilities but increases are random. Runes are used to obtain new supernatural powers. Depending on level of chaos, a different ending will reflect this as low chaos will yield less drama while high chaos will yield more drama and the characters will resent Corvo more. Emily Kaldwin's personality is influenced by Corvo's actions. This game feels like it has variety in it's side missions as well which gives more than one ending to the story. This game has variety based on Corvo's actions which is really nice.
Graphics here while not the best of the best truly bring out what 19th Century UK was themed. The PC version will render more awesome detail to texture. There was great detail put into the textures as best they could with environments looking splendid. With 8th Generation powerhouses like Wii U, PS4, Xbox 720, Steambox, and Project Shield appearing soon, graphics will look even more amazing, evolving from the difficult times programming and developing for the PS3 to the uber high RAM giving more opportunity to evade a loading screen. The Isles also seem to be highly industrialized as Whale Oil makes electricity and power. As I understand it, Emily Kaldwin is voiced by Chloe Grace Moretz who is a beautiful child actress.
This awesome game deserves a 90/100 rating.
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