Thursday, January 30, 2014

Two Games from 2006-2008: Bully and Midnight Club Los Angeles

Midnight Club Los Angeles was released for PSP, Xbox 360, PS3 in 2008 and was a racing game in the 2000s franchise Midnight Club.

Midnight Club Los Angeles is set exclusively in Los Angeles and follows much of Midnight Club's formula of nighttime street racing. MCLA follows a certain story of first choosing a vehicle, then racing for reputation and money. Money is used for purchasing new cars and upgrades. Cars can be purchased at the garage and upgrades at locations marked with a gas pump. Cars will take damage and be in need of repair. The controls can feel jerky and despite being of working condition, they have given players a jerky feeling. Plus, there is less content in this game and while the selection of cars is great, I feel the amount and variety in car types was reduced compared to Midnight Club 3. However, the South Central Edition did come with more car types such as SUVs, LowRiders, and Police Cars and police response is as usual for any Midnight Club game.

Midnight Club Los Angeles was made to be more social and feel more like you could relate to the characters. This game also did a great job with recreating Los Angeles but I've seen better though MCLA does have the feeling of Los Angeles. The designs actually look similar to Midnight Club 3 but with some enhancements.

Overall, I felt that while Midnight Club Los Angeles had a better feeling of relatibility socially it cut down on amount of content from what was in Midnight Club 3. I feel the best Midnight Club game to play is Midnight Club 3 DUB edition.

Bully was a game released for PlayStation 2, Xbox 360, Wii, and Windows. Originally released for PS2 in 2006, it made it's way onto the other systems in 2008. What is Bully anyway?

Bully is a game that involves a troubled 12 year old Jimmy Hopkins sent to a boarding school in New England called Bullworth Academy. Jimmy goes from being the new student to eventually adapting Bullworth as his home. Jimmy begins meeting new people, both students and staff whether friendly or hostile. Jimmy does have to go to class or risk getting caught by prefects, who will chase and discipline students breaking rules such as truancy, breaking curfew, bullying, assault, etc. Cutting class if caught will get Jimmy sent straight to class. Jimmy also has some weapons including his sling shot which he can fling projectiles at enemies such as jocks, bullies, and even prefects and staff. Jimmy does need sleep and will sleep until 8am but will forcefully fall asleep if the clock strikes 2am.

This games does an amazing job at simulating school environment and culture with school spirit, staff, students, and character development in such characters. As the story progresses, Jimmy can roam off of school grounds and into the town of Bullworth. The graphics for this game seem like they've been slightly improved compared to Grand Theft Auto III and controls work well.  I know this was 2006 but I do feel that when you look at it character designs seem inferior to other great games such as Grand Theft Auto IV.

Conclusion here is Bully was a great game and still is. The character development makes it so you will look back and remember what a hero Jimmy Hopkins has become. The scholarship edition came on Xbox 360 and included more content.

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