Joes Adventures and Jimmys Vendetta are DLC stories which are separate from Mafia II and feel more like Free Roaming than just a linear storyline.
Joes Adventures, you play as Joe Barbero which starts in 1945 after Vito Scaletta is arrested. Joe beats up a gas station attendant who ratted Vito out. Despite Joe's efforts, Vito is convicted and sentenced to federal prison time. Joe Barbaro leaves Empire Bay for five years and the story takes place in 1950. Mission structure is much like Grand Theft Auto IV as you have the choice of going to the mission available and selecting it like you would in Grand Theft Auto IV. It saves your game like a save point after you start the mission. Joe's Adventures plays the same as Mafia II but has more freedom in the sense of mission structure and saving at safehouses. You can save first at Barbaro's Apartment but more safehouses will be unlocked overtime. There's a difference in vehicles and music as there are new tunes and a few new cars. Plus, missions seem to be more like what you would expect in GTA IV. You don't have the same mount of cutscenes as in Mafia II. If Only Mafia II were more like GTA IV. Joe's Adventures makes 1950 feel more like the mid 50's and less like the late 40's considering 1949 was the year before 1950. Gameplay mechanics are the same as Mafia II though it does feel more challenging without the linear aspects. It seems to me Joe Barbaro had a great time working for the Falcone family wheres Vito Scaletta would be better off with Vinci.
Final Rating: Gameplay=93/100, Graphics=100/100(PC), 90/100(PS3, Xbox 360), Theme=95/100, Story=85/100, Lasting Appeal=92/100; Final rating is 93/100 for PC/Mac and 91/100 for PS3/Xbox 360
Jimmy's Vendetta involves a new Character named Jimmy who recently escaped from prison and intends to kill those who wronged him. His story takes place after the events of Mafia II and soundtrack remains the same though songs sometimes play on wrong stations with some oldies playing on Empire Central and Delta radios. Gameplay mechanics are the same as Mafia II and at the start of JV, Jimmy has all available safehouses and mission structure is like GTA IV. Three mission arcs are available being the Gravina and Brodie gangs while the Auto Theft missions remain another arc. With a later year, JV may seem like the best rendition of a mid 1950's Grand Theft Auto. You can freely roam around and select missions by choice like in Grand Theft Auto IV. Hardly any cutscenes or story to this but gameplay is much more important.
Final rating for this includes a 92/100
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